According to the feedback

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shewlykhatun708
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Joined: Wed Dec 04, 2024 4:53 am

According to the feedback

Post by shewlykhatun708 »

Video games are also used to support the development of social skills in teenagers and children with learning or autism problems, one of the best examples of this is the autistic son of American game developer Ken Demarest. Demarest said of her autistic son that although he had severe language and comprehension deficits and social and emotional difficulties, one of the activities he was able to do was play video games. This increased his self-confidence and also had a calming effect on him. Some of the therapeutic benefits Demarest noted were language skills, math, reading skills, and social skills.

According to some studies, video games usa b2b leads also have a positive effect on the treatment of students who suffer from distraction. In the early 2000s, Alan T. Pope, an engineer and psychologist working at NASA's Langley Research Center, conducted a small experiment among schoolchildren. 22 9-13-year-old schoolchildren with attention deficit disorder are divided into 2 groups.

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One group is given standard biofeedback (a technique you can use to learn to control some of your body functions, such as your heart rate) exercises. Modified video games were played to the other group, and as a result of the total 40 hours of training, students in both groups achieved the same level of development. According to the feedback from the parents, the performance of the students in both groups improved, and it was observed that the students who were trained with the video game had more motivation for the lessons. But the researchers point out that the type of game and its correct modification are of special importance.

Thus, we have learned that video games can have many positive effects in the lives of students, both in terms of learning and psychologically in the educational process).
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